Flash Experiments : Parallax Sprite Engine with Transparent.gif and Perspective Distortion

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An experiment in using parallax to simulate depth in a 2D, top-down environment.
Scrolling is controlled by the position of the cursor relative to the center of the Flash movie.
To see a new configuration of sprites, click your browser's "refresh" button.

Created by John Winkelman, ("Tesseract") for use at GameDev.net