Tag: Flash

  • Experiment, part 2

    Perlin Noise Generated Tile Game Engine in Actionscript 3

    Iteration 2 of the latest experiment: using a bitmap as a world map. Click the image to play.

    Use the arrow keys to move around. Hit the reset button to swap out the “world” bitmap.

  • A New Flash Experiment

    A tile game engine, using a bitmap to determine content in the larger world view.

  • Flash Math Experiment

    Actionscript and Mathematics and Art

    A littler something I was playing around with this evening.

    Click the Flash movie to reset the image with some new parameters.

  • Interference Globe

    Actionscript 3 and Mathematics and Art

    I’m not sure precisely what I was going for with this one, but I really like how it turned out. In the longer view, I am playing around with making some generative art, things which I can print out and frame…and maybe offer up to the community at large.

    But right now, I am going to turn this thing off and look outside at the first thunderstorm of the year. January 7. Grand Rapids, Michigan. Thunderstorm. It was almost 60 degrees Fahrenheit this afternoon.

  • Rotating Height Map

    Isometric Height Map using Perlin Noise and Actionscript 3

    The final version of this experiment, for now. Once it starts rotating, you can click the graphic to generate a new height map. It is kind of processor-intensive, but considering all that it is doing, it isn’t too bad.

  • Filled Height Map

    Perlin Noise, Threshold, and Actionscript 3 make an isometric height map

    Another Height Map experiment – subtly different from the wireframe. The wireframe is visually more interesting, perhaps, but this one is more beautiful.

  • Wireframe Height Map

    AS3 Perlin Noise Threshold experiment

    Click the image to run the simulation.

  • Rearranging a Few Things

    Click the image to launch the experiment.

    This is an earlier experiment which I have re-posted in order to test some new TextPattern functionality. Well, new to me, anyway. I want to have my Flash experiments plugged into my blogging software, and at the same time have them appear in a minimal interface which allows for movies of any arbitrary size. I also wanted to have comments enabled for the experiments. So over the next little while there will be several experiments – some old, some new – posted here, in order to, at long last, enter them officially into the site.

  • A New Flash Experiment

    Click the image to launch the experiment.

    This is a thing which I suppose I have been working on for almost a year and a half: An isometric view, rotating height map created only using the built-in capabilities of Flash 9. Well, I have been kicking the idea around for a year and a half. I began to build something out in Flash 8 late last summer, but as soon as the new plug-in was released, it stopped working. This new version I built from scratch in about a week.

    Click on the above screenshot to see it in action. Warning: It is quite processor intensive. It won’t crash your computer, but you will probably hear all of the fans kick on. And the file is less than 2k in size.

  • Some New Stuff

    I have been doing a lot of Flash work lately, so in an effort to shamelessly promote my talents I now have an experiments section. You can see the button at the top of the page, nestled in between “About” and “Links”

    Also: As of November 1, 2007, BBK Studio (my former and current place of employment) is now People Design. We ushered in the new era with a grand party at the new Grand Rapids Art Museum, which is big and beautiful (as is their website, which we built).